![]() ![]() So that if a mod has its own custom content, than that will be used instead of your custom version. Please note that this functions in the same way the hl1 system worked. ![]() If you don't wish for all of it to be used then you can simply replace the asterix with the actual name of the folder you want used inside the custom folders.įor example: game+mod ep2/custom/freddymercurys_custom_stuff It will load all the custom content in all your custom folders. Make sure it goes before any other game+mod or game_lv listed there, in order to make sure that the custom stuff loads first, otherwise standard hl2, ep1 and ep2 valve stuff will end up being used. ![]() Then just open up a sourcemod's gameinfo.txt and add this: Never simply put models/materials/sounds inside the custom folder, you must make your own folder inside there first! If anyone wants to use custom stuff with their mods, create a folder called custom inside Half-life 2/hl2 and/or inside the ep2 and episodic folder. ![]()
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